CV
Career History
EDUCATION, RESEARCH AND TRAINING
Jan 2019 – May 2022
University of Colorado Colorado Springs
1420 Austin Bluffs Pkwy, Colorado Springs, CO 80918
Game Design and Development with Cross core in Creative Communication
Bachelors of Innovation
Jan 2017 -May 2018
Front Range Community College
3645 W 112th Ave, Westminster, CO 80031
Associate of Science
ACADEMICS
Innovation
ENTP 1000 - Introduction to Entrepreneurship
Introduction to transforming ideas into impact.
INOV 1010 - The Innovation Process
Emphasis on the nature of innovation and its process.
INOV 2010 - Innovation Team: Reporting and Analysis
Sophomore level team project class.
Lissanna Follari, PhD. lfollari@uccs.edu
The team set out to create a prototype of a website for the client.
The team created a sign up page, data tracking page, the back end for the accounts created.
INOV 3010 - Innovation Team: Research and Execute
Junior level project class with higher reasonability.
Mereon Solutions
Lynnclaire Dennis, ldennis@mereon.org
The team set out to create a cinematic to progress Lynnclaire’s dreams about Leonardo da Vinci
The team created the assets for the cinematic, and most of the animations for the cinematic in Unreal Engine 4.
INOV 4010 - INOV 4010 - Innovation Team: Design and Lead
Senior level project class with emphasis on team leading
Bryan Smith, bryans@smithgroupdesign.com
The team set out to create a business plan for the monetization of an app.
The team created a draft fo the monetization of the app, and continued the prototyping of the app.
BLAW 2010 - Business and Intellectual Property Law
Studies the legality of businesses and intellectual property
INOV 2100 - Technical Writing, Proposals, and Presentations
Writing assignments based on business proposals.
ENTP 4500 - Entrepreneurship and Strategy
Understanding the Entrepreneural process and creating a portfolio.
Game Design and Development
CS 2300 - Computational Linear Algebra
Programming Linear Algebra and matrices.
GDD 1100 - Introduction to Game Development
Learning game creating concepts and working in Game Maker Studio 2.
GDD 1200 - Introductory Programming for Game Developers
Introduction into Unity and programming in C#/C++
GDD 2100 - Game Design for Diverse Populations
Creating a game with mechanics that expand to wider demographics.
GDD 2150 - Fundamental Game Design Concepts
Working on creating fast prototypes, then working as an entire class on a singular game.
GDD 2200 - Object-Oriented Analysis, Design, and
Implementation
Progressing on Unity and programming in C#/C++
CS 2250 - Advanced Data Structures in C++
Memory management inside of a C++ structure.
GDD 3000 - 2D Animation
Class based around creating art for a game that would be 2D.
GDD 4000 - Online Games
Class that focuses on creating multiplayer games.
GDD 3100 - User Interface Design for Games
Creating a game that focuses around the UI for the players.
GDD 3200 - Team-Based Game Development
Working on a game as an entire class, as if in an actual video game developing environment.
CS 3350 - Team-Based Game Production
Expanding upon a completed game project as an entire team.
GDD 3400 - Artificial Intelligence for Games
The creation of artificial intelligence inside of video games and the issues within genre of games
GDD 4900 - Commercial Game Development Practicum
Capstone project of a commercially releasable game that is the student’s intellectual property.
AWARDS
Inducted into the National Society of Leadership and Success
May 4, 2018
COMMUNITY INOLVEMENT
Accepting donations at an Ark thrift store.
9131 North, Washington St, Thornton, CO 80229
​
PROFESSIONAL SKILLS
C++
C#
Unity
Game Maker Studio 2
​